Yuri Prime WIP

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I’ve been working on a bust of Yuri from Command and Conquer: Red Alert 2 since it is one of my favorite games and I still play it quite a bit.

My initial goal was to create a cinematic level model to test my skills with realistic skin, etc.  However I wanted to be able to display it at sketchfab and have it be able to be interacted with.

The toughest part of this model so far has been the facial hair with polygons.  I’ve noticed that short, beard hair operates in a significantly different way than longer head hair.  Even in polys it seems to be more difficult than hair that resides on the top of the head.  I am most likely going to do the facial hair aspect over.

Steps I’ve got left to do is model some clothes to put over his shoulders.

This post will be updated over time as I complete this model.

More images and tests after the break.

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